76 lines
3.4 KiB
C++
76 lines
3.4 KiB
C++
/*********************************************************************************
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* MIT License
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*
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* Copyright (c) 2020-2025 Gregg E. Berman
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*
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* https://github.com/HomeSpan/HomeSpan
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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********************************************************************************/
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// This sketch provides a variation of Example 1 (a Simple LightBulb Accessory) that demonstrates
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// the use of multi-threaded functionality to periodically flip the power of the light from a thread
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// outside of the main HomeSpan polling process. You will be able to turn on/off the LightBulb
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// Accessory from the Home App as usual, but every 10 seconds the light will flip state automatically
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// (turning it ON if it is OFF, or turning it OFF if it is ON).
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// Note this example does not implement an actual LED, just the logic to show how things work from
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// within the Home App.
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// This sketch can be used with both single- and dual-processor devices.
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#include "HomeSpan.h"
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Characteristic::On *power; // NEW! Create a global pointer to the On Characterstic (to be used below)
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//////////////////////////////////////
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void setup() {
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Serial.begin(115200);
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homeSpan.begin(Category::Lighting,"HomeSpan LightBulb");
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new SpanAccessory();
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new Service::AccessoryInformation();
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new Characteristic::Identify();
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new Service::LightBulb();
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power = new Characteristic::On(); // NEW! Save the pointer to the Characteristic in the global variable, power
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homeSpan.autoPoll(); // NEW! Start autopolling. HomeSpan will run its polling process in separate thread
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}
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//////////////////////////////////////
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void loop(){
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// NOTE: we DO NOT call homeSpan.poll() from this loop() since we already started polling in a separate thread above by calling homeSpan.autoPoll()
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delay(10000); // sleep for 10 seconds - note this has no effect on HomeSpan since the polling process is in a different thread
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Serial.printf("*** Flipping power of Light!\n");
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homeSpanPAUSE; // temporarily pause the HomeSpan polling process
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power->setVal(1-power->getVal()); // flip the value of the On Characteristic using the pointer we saved above
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} // note once at the end of the loop() code block HomeSpan polling automatically resumes (no need to call homeSpanRESUME)
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